![]() You probably will find the right one on your own. If there was a huge game update and that address changed, look what accesses the Cursor Position. If you want to change the Cursor Position for yourself, but encounter, that the Cursor gets setback. But I mean, if it works, it works, right? <- Don't do this at home. I had to built-in a forced Sleep between every tile hop because the game doesn't update the Cursor Flag Value that fast. This Idea had one single disadvantage, it's slow. ![]() I do it this way, because I couldn't find the World Data and Entity List by myself. The Version you can find on GitHub, already contains my stupid idea (but nice workaround) of looping through the whole map with the cursor and reading out the Cursor Flag of it. ![]() ![]() This is a small write-up on what I had to solve during the development of the (now) private project. I wanted to make a Bot now that earns me some Gold without me doing anything. I had no Gold and couldn't afford amping my Equipment to 10, that's why shortly after the source release, there were made a couple of Adjustments you could say. Also I don't see many stories about how people reversed/build their logic for their programs. I thought some might learn out of it, to not give up if you can't use the direct path to the solution. Here's the Story though of what I have done without anyone knowing, till now. Looks cool how the console boxes change it's color based on the byte that stands in it. A simple for-in-for loop, but quite satisfying to watch. I didn't clean the Code, because it already contains Gems like printing the World to Console. \BaseNamedObjects\E49C5EC071B44f14B2 of the Warspear Process. What you probably would want to know is that in order to start another Game Instance, you have to close the Mutex/Mutant Handle. I don't play the Support Role for every basic Question though. If you got more advanced Questions you can reach up to me. Last Version of this Project I was willing to share to everyone for free. For you, that means, you get some new, better, easier to read code. There will be made a few changes to this project in the near future. I commented everything out with timestamps. The Description of this Video might help you out too. Or rather me recording on what I did to update the Pointers. Notice that the gift may be activated only by one character on each account.Updated Pointers for 9.4.0: "Tutorial" on how to update the Pointers in case they get outdated again. To receive it, choose a character that you want to claim the gift with, open the mailbox (Menu-Character-Mailbox), choose a letter and press "To bag". This pocket provides additional place for trophies, and we hope that it won't stay empty.Īttention! This gift will be sent to your account as soon as this DLC is added to your Steam library. Extra pocketĮach traveler needs a capacious bag. Just don't forget that elixir's duration is limited, so use it wisely. Elixir of KnowledgeĪ priceless item that helps gaining more experience for completing quests and leveling up faster. Just open a cache and receive a temporary companion helping you in fighting enemies. Your goal is to catch 'em all! Just kidding, no need to catch them. There are plenty of summoned creatures with various skills in Arinar, but no one knows for sure what caches conceal. That's why we prepared several caches with minions for you. It’s dangerous to go alone, especially if you are new to this world. It will be useful for newbies, as well as for experienced players. Welcome to Warspear Online! We prepared a gift for everyone who has joined us on Steam.
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